The opening screen appears first then the game will load.Īll other aspects and features that would normally be available on an Xbox 360 or Xbox are available on the Xbox One/Series X/S too, including the hub on the former (which can be opened through a simultaneous press of the menu and view buttons on the Xbox wireless controller). When a supported game is started on the machine, the current or last-gen console opens the emulator and, in all regards, the game works as if it was running on an Xbox 360 or 2001 Xbox. The Xbox One and Xbox Series X/S are able to play Xbox 360 and original Xbox games through emulation software that makes your console think it's a last generation machine for the purposes of playing classic games. How does Xbox backward compatibility work? Wrath Armor (Ability to generate P2P force that pulls players toward you)Īs of Version 2.But what games can you play from former console generations and how does it work? We explain all there is to know about the Xbox backward compatibility system here. X-Field Armor (Abilty to generate shield that converts damage into HP, Speed) Pegasus Armor (15% damage immunity chance.)īlack Hole Armor (extra power for sniper rifles, special ability) R.O.M.E Armor: (High HP and POW, +2 SPD, +10% firerate.)Īndromedae Armor: (High HP, regen ability: +1 SPD, -30% damage, +10000 HP.) Knight Armor: (Very high HP and POW, +15% firerate.) Thunder Armor (Ability +2 SPD, +50% POW.) JIN.JINGLE (+2 SPD, +30% POW, +20 HP regen per kill, 10% chance to negate damge)ĭ-WINGS (speed, +1 speed on hit, +15% POW, +50 HP per second) TRI-O-AVATAR (Ability: -85% damage taken) Trinity (Broken), M-Z7B2 (buzzsaw), J.O.K.E R.O.M.E Armor (Health, power, speed, gold bonus) Phoenix Armor (Speed, Large HP regen per kill)ĭ-WINGS (+2 Speed, +1 Speed on hit, Gold bonus, +50 HP per second, +15% POW.) X028-FREEDOM (Unlimited energy, 40 HP regen per second) JIN.JINGLE (Speed, Power, Gold, EXP Bonus, 20 HP regen per kill, 10% chance to evade damage) Spectre (15% chance to evade damage, +1.5 speed every time you get shot) JIN.JINGLE (Speed, Power, HP regen per kill, 10% chance to evade damage) HYD-00-IX (HP regen per second, damage immunity chance) X028-FREEDOM (Unlimited energy + HP regen ability) JIN.JINGLE (Speed, Power, Gold, EXP Bonus, 20 HP regen per kill) *Asterisks indicate equipment which is unlocked at an early rank that you likely won't be able to purchase until later unless you use IAPs or offer-farming for mithril The exact adjustments are currently unknown, and the PvP equipment recommendations are based on the observations of the contributors. Weapon damage has also been adjusted to modify the balance of the game, so the in-game stats are not necessarily indicative of their relative effectiveness on an enemy player. Please note that the in-game equipment stats only apply to PvE: armors have significantly lower HP in PvP in order to ensure matches do not drag out for too long. If you believe that the two pages should be merged, please contact an admin or otherwise suggest it in the comments section. Please refer to the Optimized Equipment Configurations page for suggested armor/weapon builds. For more information on the ranks, please go to here: Ranks. This page gives you the best items in Star Warfare: Alien Invasion, along with the most bang for your buck at different ranks for both gold and mithril.
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